Star Wars Battlefront Classic Collection Update 1.04 Explained

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Star Wars Battlefront Classic Collection Update 1.04 has been released for all platforms and is now available for download on PC. The update brings several bug fixes, improvements, and patch notes. The file size may vary depending on the gaming platform you are using. So if you’re playing Star Wars Battlefront Classic Collection, make sure to update to version 1.04 to experience the latest enhancements and fixes.

All Platforms:

Audio and Visual Fixes:

  • Fixed an issue with no audio or visual feedback when pressing Refresh in Server list.
  • Fixed an issue with grate textures overlapping the Shield Generator asset in the Shield Generator room on Space Assault maps.
  • Fixed an issue with extremely bright tables and bar tops on the Mos Eisley map.

Gameplay Fixes:

  • Fixed an issue where enemy AI fired less frequently and less accurately.
  • Fixed an issue with Gameplay failing to start after the countdown finished in a 64-player game.
  • Fixed an issue with Lightsabers being too bright and having washed out colors in brighter areas.
  • Fixed an issue with the intensity of flickering lights being too high on Utapau.
  • Fixed various issues with the camera shaking upon falling off the map or death.
  • Fixed a crash that could occur when transitioning maps.

Character and Environment Fixes:

  • Fixed an issue with Ki Adi Mundi’s voice lines not playing properly.
  • Fixed an issue where lightning flash VFX would display through walls on Kamino.

Multiplayer Fixes:

  • Fixed an issue where users could not connect to private servers with correct passwords.
  • Fixed an occasional crash on launch.
  • Fixed an issue where the respawn countdown timer would be stuck at 1.
  • Fixed an issue where players would be stuck on the “Waiting for players” screen after joining a multiplayer game.
  • Fixed an issue where players could disconnect from the host when transitioning between maps.
  • Fixed an issue with the done button not showing up immediately on game end.
  • Fixed an issue where the server list would take a long time to populate.
  • Improved stability in Public Servers.

Steam Fixes:

  • Fixed an issue causing Xbox button prompts to appear when playing with a PlayStation controller.
  • Fixed an occasional crash on the faction selection screen in Split Screen Galactic Conquest Versus mode.
  • Fixed an issue where the Skip option could not be selected with the Left Mouse button during Galactic Conquest.
  • Fixed an issue where Villains would occasionally not be able to spawn in on Hero Assault servers.

PlayStation Fixes:

  • Fixed a crash when refreshing the server list.
  • Fixed an issue with servers not showing up on the first search attempt.
  • Fixed a large fog wall appearing at the edge of the player’s vision on the Kashyyyk map.
  • Fixed draw distance issues on both Kashyyyk maps.
  • Fixed players occasionally not being able to join servers.

Nintendo Switch Fixes:

  • Fixed a loading screen hang after selecting a game on the launch menu.
  • Fixed a force close error when disconnecting a wireless controller before loading into a game.
  • Fixed Controller input issues when transitioning from Tabletop mode with joycons connected to Handheld mode.

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